Length: Hel 10 to Bor 59
THE EPIC OF MIDGARD
Volsang was frozen solid in his fortress in the far south of Midgard. Everyone knew he had been like this for a very long time - inasmuch as his frightful story had been told forever. They knew he had one been very much alive, very terrifying, and at the point of enslaving the world to his will when the brave Dreya fortuitously discovered the spell that imprisoned him forever.
Over the centuries the terror had faded into complacency and now his name only frightened children at bedtime. What no one realized was that their forefathers' victory hadn't been quite as complete as they believed and that the terror was about to return.
Your (our) goal is to destroy the re-awakening, evil wizard Volsang before he can escape the spell. You can succeed by either:
this playthrough inspired by GamerZakh's I recently came across, which I found after watching the Yogscast's Civ Channel Test of Time run. Sorry for the YT links, it is a trash site.
I first got Test of Time as a Christmas present, and not knowing how badly it panned at that age, all I had to go off of was another copy of Civ 2 Gold and the Prima Strategy guide I got as I go to thrift stores and buy strategy guides, I was a happy kid getting this. Let's start!
Playing as Buteo put me in a nice spot for a conquest victory, I just need to find a cloud 4 tiles away from a enemy city, spam sorcerers and that's the early conquests sorted. PS: I found this resource for those who want to know everything about what I should be doing.
Managed to waste a turn while trying to grab a screenie, no big. Here's my starting city and the lovely Magic Node they are gathering.
Meagre resources so far and no ability to irrigate, but 4 trade at start is nice. Magic clouds can only be mined, let's look at them:
Among clouds, the best, so far I've seen in my time in this game. The no trade bonus on roads and lack of rivers is a problem, but 2 food and improvable to two metal is nice and real simple. These cities will grow big and fat. Let's look at Magic Nodes.
Magic Nodes make up the only source of trade in Magic clouds, yet I haven't looked at the other rare. Here's hoping there's another up here, if not I will rush a surface city after next turn.